sarasvati ([info]sarasvato) wrote,
@ 2005-10-04 22:19:00
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The Comprehensive Guide to Losing in Arathi Basin
I've done my fair share of Arathi Basin by now, and I must say that I've been in so many truly awful groups, I could write the comprehensive guide on how to lose here.

So I did.



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That's me, and don't you ever, ever forget it.

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Truly, playing the Alliance is by no means a surefire guarantee for defeat. I have personally been in three whole games where we won. I play these matches back in my mind and I wonder: how could this have happened? Where did we go wrong? Did we not pack enough people on the Blacksmith? Did we go on the offensive at any point in the match? It truly baffles me, and I hope that a long spiritual quest to find my true inner self will provide me with the answers.

The Arathi Basin is a true vortex of victory for the Alliance--if you ever win here, it's because the gods are literally laughing at you. "Aw man, look at those guys. Don't you feel sorry for 'em? Okay. We'll let them win--just this once."

Divine intervention is the only logical explanation I have for my three wins in the Basin.

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Responsibility? Who in the hell wants that? Make sure that no one even starts inviting before you're given your second warning that the battle's about to start. Spamming "INVITE" over and over again is really the only way to get anything done here. Why bother taking initiative and making the raid party yourself? Yeah, right. The day you do that is the day you stop stuffing little snackycakes into your pimple-enriched face, the proud 350 pound tradition you've been carrying since you dropped out of high school. Let someone else do the work; you'll kick back and leech off of their effort. That's how you finally passed the eighth grade after failing it twice. Third time's the charm, bitches.

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This shit happens when some stupid waste of oxygen decides to start inviting people without knowing how to convert the group to a raid, and then doesn't know how to transfer leadership. I honestly didn't even know that these people existed in the 30s bracket until today. So while they're jacking off, other people are fed up and start inviting people on their own. So you end up with fifteen people split three different ways and nobody knows what the fuck anyone else is doing.

Come to think of it, that's the case even if all fifteen people are in one group. I guess think of this step as a safety precaution.

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No matter what anyone tells you, the Blacksmith is the key to this long-fabled "victory" you hear people whisper of on occasion. All efforts should be invested into claiming and keeping the Blacksmith. All losses can be attributed to not having the Blacksmith, and at that point you should bitch out your teammates accordingly for daring to make assaults on the loosely-guarded farm or lumber mill. If, at any point in the game, you do not own the Blacksmith, call everyone off of everywhere and wtfzerg the two or three Hordies guarding it because a handful of Alliance can't take the job. If, by some kind of freak improbable chance that the Horde have a sizeable force on the smith, all efforts will be concentrated right there, even if it means that everyone is just getting farmed for Honor Kills. (Thanks Aye.)

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If someone asks for backup or help, don't you dare move your position and help them. The blacksmith needs protectin'. Moving means that THE TERRORISTS WIN. Who cares if you're ten feet away from a battle? Sit right there and watch your allies get thrashed because they were so retarded as to actually try to win.

All other strategies but your own are flawed. The raid leader never knows what they're talking about; only you hold the key to the Alliance's PvP salvation!

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Low health, removing status effects? Are you some kind of Mormon, son? Everyone knows that the Priest's role is face-melting, mind-controlling people off of cliffs, and running into a group and throwing down Psychic Scream. Paladins? wtf idiot, Paladins don't heal anyone but themselves! And the Druids, they root people. That's how it is. That's how it always is. If your class can't heal, you're shit out of luck, because no one will ever, ever heal you.

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What's this "offense" of which you speak? Surely mathematics, the mother of sciences, could never fail us. Numbers clearly indicate that we've got this shit covered. So kick back, get some cheetos all up ins, and let the Horde run at your impenetrable barrier of logic.

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LOLZ TEH HORDE R TOO STUPID TO TRY TO TAKE OUR COMPLETETEDLY UNGUARDED STUFF HAHAHA IDOTS

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It pretty much SPEAKS FOR ITSELF, doesn't it?

I hope you guys all use this comprehensive guide to better your skills at getting your asses completely beaten into the ground.

(Edit: text will be added to later, when it isn't one in the morning.)




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[info]ayemelek
2005-10-05 06:46 am UTC (link)
Don't forget, if you are with a group of 6 or 7 Alliance heading to a location and one member of the Horde tries to stop you, you ALL need to stop heading wherever you were headed and fight this guy. There's no way one or two of you can handle him.

And if the Lumber Mill has say, 10 Horde defending it, it's a GOOD IDEA for three or four of you to charge up, die, rez, and repeat until the game ends.


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[info]cammyd
2005-10-05 01:14 pm UTC (link)
Cammy's Appendix to Losing

Appendix A: Always listen to the guy who says, "Get the Stables, Mills, Mine and DEFEND!!" Because giving the Horde two bases for free so they can focus their 15 players on your three bases with 5 each is a wonderful idea. The Horde will continually fluctuate between 2 and 4 bases captured and you'll have between 0-2.

Appendix B: Always complain about the poor leadership on the raid chat. Spending your time talking is far more important than actually engaging in battle.

Appendix C: Don't bother capturing the flag until every last Horde is killed. It's so frustrating to get interrupted while capturing so make sure it won't happen by letting the Horde accumulate resources for the entire duration of combat.

Appendix D: Always bumrush the highest concentration of Horde. Whatever they're defending must be good. Ignore the fact that 10 of them at the mines means there can only be 5 others spread across the board. "Attack what the Horde just took" is AB strategy 101.

Appendix E: Equal numbers on offense is plenty because as you're obviously more talented than the Horde and will slay them easily, you won't have to worry about the extra Horde that will spawn a mere 10 feet away in the graveyard a few seconds from now.

Appendix F: Take the time to practice your dueling during battle. Always attack the person with the most health so you can be sure it was YOU that did the damage. Attacking someone who is half dead is cowardly and the Alliance must have more honor than that!

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[info]cammyd
2005-10-05 08:35 pm UTC (link)
Appendix G: For the Horde - "If everyone was jumping off of a cliff, would you?" Don't let that pesky Paladin run away! If she's near death and jumping off a cliff you need to jump after her and finish her off. Just try not to feel to silly when you lose 2/3 of your HP when you hit the ground and see her healing herself in a Shield as she comes to kick your butt.

Appendix H: For the Horde - Totems are a tripping hazard. Don't ever use them. I mean sure, they can deal the damage needed to turn the tide in a battle or frustrate enemies by making them wade through earthbind, but the sprained ankles they cause are hardly worth the trouble.

Appendix I: For the Alliance - Using the Night Elf hiding ability is considered cheating. Luring an unsuspecting Horde into an trap by hiding near an apparantly undefended base is rude. Make sure to stand in the open where you can be properly ganked or so the Hordie will call for a friend to come get you.

Appendix J: For the Alliance - When an ally is turned into a sheep, don't help them out. They are much more valuable boosting morale by making you smile and giggle than if they were actually doing damage. Nothing keeps me smiling while being punched in the face better than seeing a sheep frantically running around the battlefield.

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[info]cammyd
2005-10-05 01:32 pm UTC (link)
FYI: Post I found on the wow_ladies community (I don't know how to link 'em so here's the post :P )

posted by: blackasphodel in wow_ladies
Hey all,

I'm not a big mod user (I only have Titan bar for the info display) but last night I was poking around on the Curse Gaming site and found a mod that makes PUG BGs go much nicer. Its called BGInvite and all it does is set up the raid and invite everyone - AND invites automatically any late comers (if you check that option), but after being in so many horrible Battlegrounds with the whole Invite plz! spam and entering late and never joining the raid so not having a bloody clue what is happening, I picked this thing up in a second. It works great. Just type /bginvite and click the "send invites" button. It even has you do a say to tell people you are inviting!

linkie : http://www.curse-gaming.com/mod.php?addid=1698

Just wanted to share cause I know there is some major frustration with BGs when its all pickups, and you end up with 2+ raids more often than anything. *hehe* sounds awfully like a commercial, doesn't it. No, I didn't write it! I dunno who did! But after using it in 4 games a whole layer of annoyance in Arathi Basin was completely gone ;)

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[info]cammyd
2005-10-05 08:57 pm UTC (link)
If you haven't been able to tell, I absolutely love this post. But just for fun, let's play a little game of rearranging. Above Vati has posted a mix of garbled cliches, let's unscramble them!

Drink your milk!
Stay in school!
Don't do drugs!
Get eight hours of sleep!

...

Eat all your teeth?

<3 Vati
That's ok, I've give you the *benifit of the dought* and assume you meant brush instead of eat.

Though I have to say the sound of the 30-39 bracket is totally different from the 50-59. Everyone here says "leave the farm and smith alone!!!". Being a tank, I try and stay on the front line.. so I lead the charge of about 6 people towards the smith, but once 2 Hordes are in view the 5 behind me veer off in another direction leaving me to face the might of the Horde alone.

I have never been unsheeped in battle, though I've unsheeped a number of friends. Thankfully I've been healed once or twice, but can heal myself (when bubbled). I don't rely on anyone healing me just as they shouldn't rely on me since I can't heal during fights with all the hits I take.

And I guess at our size being Alliance doesn't guarantee failure. Though you may not get to hear the same whining and bitching coming from their raid group, with the 2000-120, 2000-70 and 2000-50 victories we've posted, stupidity apparently isn't limited to our side.

I hope things are better for you in the 40-49 range *hugs*.

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[info]sarasvato
2005-10-05 10:48 pm UTC (link)
ACTUALLY! I got that little bit from this: a lecture from Mr. T.

Trust me, you weren't the first to point that out. :D

I'm hoping that some bracket somewhere is better than the 30-39 bracket, because I'm convinced it can't get worse. : /

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Paladin, Tank?
(Anonymous)
2006-01-26 10:12 am UTC (link)
What is this you speak of Cammyd? Paladin as a tank? That's Ridiculous. Oh, but then you are the one that runs in there by yourself constantly and dies by yourself. Here's what you do: Find a Warrior,Mage,and/or Rogue(because Warlocks are useless to heal, Hunters stand in the back, Priest are Shadow form and deserve to die, and Druids can fend for themselves) turn on Concentration Aura, and clear casting heal them while horde smacks you till next week, but you are a Paladin so you won't die. Then those you are healing can kill all the horde they like. :D Glad I could help you out.

~Vartu

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Re: Paladin, Tank?
[info]cammyd
2006-01-26 02:27 pm UTC (link)
Who the heck are you? And you obviously know nothing about me or my style. Ask anyone who saw me fighting and they'll tell you I was as excellent Paladin tank. The only reason I would die by myself is my loser teammates would wet their pants at the sight of Horde and turn back as I led the charge.

Second, my Paladin build (pre 1.9) was such that I had 0 points in Holy and a small mana pool. Even with Concentration Aura on, casting heals would be slow. They would also cost me 1/4 of my mana each. After getting hit with a Viper Sting and a Mana Burn, I'd pretty much be out.

Third, I did excellent damage as a Paladin and commanded a lot of respect on the field which is why I was focused on so much. The fact that 5 Horde had to target me made it possible for the others to do killing without requiring healing at all. You'd be surprised at how many people don't stop attacking a Paladin with their shield up.

And lastly, since I gave up my Paladin 3 months ago I have been playing a Shadow Priest. I am now a level 60 and ranked 4th overall on my server for PvP. I melt faces like nobody else's business, but I know when to be in Shadow Form and when not to be.

Thanks for the "help", but I'll pass.

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Re: Paladin, Tank?
(Anonymous)
2006-01-27 03:17 am UTC (link)
Congratulations, you truly exemplify PvP stupidity. Paladin played as a Warrior and Priest played as a Mage.

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Re: Paladin, Tank?
[info]cammyd
2006-01-27 02:21 pm UTC (link)
Considering the Alliance wins WSG 3-0 nearly every time, and many times it's my MIND FLAY that saves the day just about as much as my shields and heals do. I'll just consider you ignorant to the situation. If you doubt if my class is played well, please feel free to visit Horde side of Kirin Tor and ask the frequent PvPers what they think.

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Re: Paladin, Tank?
[info]foolishship
2006-02-26 01:11 am UTC (link)
Having such a small mana pool is nothing to be proud of.

Paladins are not tanks. They are not DPS.

You exemplify the kind of paladin that makes most people cry.

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Re: Paladin, Tank?
[info]cammyd
2006-02-27 01:16 pm UTC (link)
Oh my god, this topic is nearly five months old, give it a rest already. If Paladins are not Tanks and not DPS, they certainly aren't healing either. They can be healers, they can be tanks. If you're to narrow visioned to see that then you're one of the people that everyone gets frustrated about because they try to get everyone to play every class one way. I play for what I enjoy.

After achieving 3rd rank overall on my server (Marshal rank as well) and earning the fear and respect of my enemies I've moved from Priest to Shaman. I put points in Elemental and Enhancement first, but you'll be ever so pleased to hear that I'm putting points in Restoration to get Nature's Swiftness. And I'll quietly laugh at any Paladin that tries to heal as I earth shock, war stomp, earth shock and make them useless.

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Re: Paladin, Tank?
[info]sarasvato
2006-02-27 05:26 pm UTC (link)
Any further comments on this topic will be deleted. If my friend's abilities were worth making fun of, they would've been made fun of on this journal a long time ago.

Cammy has a right to spec and play her Paladin any goddamn way she wants, and especially if she plays it intelligently. I know that this is a pretty shocking concept--people doing what they want and all, god forbid--but I promise that you'll learn to love it after awhile.

You'll notice on my journal that I largely bitch about stupidity, not specs, not classes, not roles. Do I care if a Priest specs shadow? Fuck no. Do I care if a Paladin specs retribution? Fuck no. All I care about is that a Priest or Paladin isn't stupid with their skills and realize what role they need to fill in a given moment.

You guys need to realize that pigeonholing someone into one specific role that they must ALWAYS fill in ALL aspects of the game--from raids to instances to BGs--and labeling them as inept if they decide to do something else is PRETTY FUCKING STUPID ALL ON ITS OWN.

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Re: Paladin, Tank?
(Anonymous)
2006-05-09 08:48 pm UTC (link)
lol i find this funny, im a 60 druid on doomhammer, and i always get bitched at about how druids are supposed to spend all the time healing people cuz thats all thier good at, which is bs, they made other talent trees to be used!! shadow priests pwn face btw ;). but yeah neways brilliant guide.

~Hackworth 60 druid Doomhammer, Moondoggee 49 priest Dreanor, Aquafina 29 mage Dreanor, Hackworth 23 druid Dreanor

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(Anonymous)
2005-10-07 08:37 pm UTC (link)
Just wait until you get to the lvl 60 Battleground. In there, most everyone is the type of players who were 60 back in January or February, and have every other damned Epic item that is available in the game. You'll come up against Horde guilds that are so well coordinated that they don't just beat you, they make that shit surgical. Epic mounts reign supreme, and the sheer fact that these people are LEVEL SIXTY makes their incompetence all that much more unbearable.

That said, I've had fun times with the right kinds of people in the 60 BG, but I have yet to be on the winning side.

~Orindal

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[info]fightguy
2005-12-13 10:00 pm UTC (link)
Oddly, I've begun to win a good deal in AB. Funny how big a difference it makes to pre-form the raid, have a strategy, and actually follow orders rather than solo-farm.

I know, it goes against the tutorial above. Forgive me my heresy... ;^)

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[info]cammyd
2005-10-12 08:42 pm UTC (link)
*poke* over a week since you last post. TIME TO POST!

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Spastic laffter
(Anonymous)
2005-12-15 10:16 pm UTC (link)
Thanx for posting this. I laughed for half an hour straight. Its soooooo true. I loved the little pencil scratching illustrations, so appropriate.

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[info]thugkiwi
2006-01-14 04:45 am UTC (link)
Totally awesome and spot on. Believe it or not, Horde PUGs share some of the same problems unless someone steps up and tries to instill some backbone instead of just being a random mob.

Winning in AB can be summed up in three words: Join As Group.

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Pretty funny stuff!
[info]servicemaster
2006-01-26 09:05 am UTC (link)
Hahaha, you put many jokes from around the media into one fine, well made "stratagise". Well played, clerks.

Lucky for my server, most horde only play WSG now that it's up all the time. That means constant* AB wins!

*more like 50%

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[info]piotyr
2006-02-18 10:12 am UTC (link)
Hello! I am Random Stranger Man. I am here to rummage through your stuff at random, completely uninvited! (Unless you count a post linking this on the Gorefiend realm forums an invite?)

With that out of the way, this is possibly the funniest thing I have read in weeks. Congratulations, alliance though you may be (*Arcane Power Presence of Mind Pyroblast*, *cannibalize*).

--Lomin, 60 undead mage, Gorefiend

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[info]sarasvato
2006-02-21 12:05 am UTC (link)
It was linked on the Gorefiend realm forums? You're joking!

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[info]isolatedexile
2006-02-24 06:38 am UTC (link)
It was posted on the skywall forums too. :P

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(Anonymous)
2006-03-03 10:29 pm UTC (link)
Aye, I found the link to this on the Skywall Forum.....and liked it so much, I linked it in my Guild Forums! Congrats on one of the funniest things I've read in quite awhile!

Pahani, Skywall/Horde

P.S. Skywall---phear our Forum trolls!

*edit* OH, hey...it asks me to confirm I am a human, but how do I confirm I'm a Tauren?
/milk!

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(Anonymous)
2007-01-04 06:40 am UTC (link)
10 months later, and I still find myself looking this up and laughing!

-Pahani (again)

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[info]morgyne
2006-03-25 11:33 pm UTC (link)
I'm here from Skywall too :D

Funny stuff, so sad and true :(

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[info]isolatedexile
2006-02-24 06:42 am UTC (link)
Haha, this is so true with PUGs. It's sooo nice to get a guild group going because you steamroll, find a good group of people to roll with who *work together* and you're golden. :)

And the 3 games you won is because their PUG was worse than yours, which is truly a feat.

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[info]dr4gonm4n
2006-08-03 01:05 pm UTC (link)
Saw your post on the Dalaran general forums. Hilarious stuff... and so well done. Thanks for sharing it with us =D

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